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Showing posts from 2017

Email checker and currency convert

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this code is used to check if the user has entered a valid email this is done by the if statement detecting @ and having a certain length to verify if it is a correct email. The ValidBT_Click is the name of the button so the code will relate to the button. The use of FoundAT works as the detection and reaction if @ is not detected within the code. (messagebox.show("email valid");} is used to present the sentence Email Valid  as message box is basically a text box. This is the currency converter the // means it is a comment as this is two sets of code the top one is a more messy and long winded way of making a converter however the one bellow uses switch case to shorten the needed code and still functions the same as if it was to use the top code. The use of GBP is a variable that is used throughout as the main currency to be converted to what ever the currency is set to so in this case it can be YEN/USD/CAD/EUR.

BBC Basic

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this is my code for a text base adventure game however it is still very work in progress as some option are not fully written out but the program at least runs and allows you to choose the options available. i also got a functioning random number generator to mimic the rolling of a dice.

Week 6

Week 6 My interview for Wilkinson is on the 8th November hopefully i get the job if not i will need to go and look for another job. I have also looked into what qualifications i would need to get into university if i decided to go. hopefully this job will help me to become more independent and allow me to grow my confidence. I will still look for other jobs as there is a chance i will not get the job and its good to have a backup plan.

WEEK 10

I am excited for my first day of work on Thursday i have yet to receive my uniform however on the plus side i have a Wilkinson discount card. I also stayed behind last week to get some work finished as i needed to catch up so now most of my work is finished with some still needing a little bit of polishing up. As well as looking at some more animations and how to use different styles like stop motion and 3D however im still debating on if i would like to do 3D.

WEEK 9

I have my first day of work next week on Thursday where i will be shown the ropes of the job and be told hopefully what shifts i will be on. Since i now have a job i am hoping that it will bring me out of my shell more and help me build confidence so i can become more social around people as working on dispatch means i will be talking a lot and taking commands on where to move the cargo too. I looked into some more animations by looking on youtube and i found some what art style i like and im hoping to try and mimic this.

WEEK 8

i did my induction for both days and i found out what days i will be working and what i will be working on so i will be on dispatch what will involve me moving cargo from trucks or to trucks when they arrive. I also looked into other game making software for example game maker studio and rpg maker to see if i cant make a working game. However i found rpg maker to be quite a disappointment as it involves hardly any coding as the code comes pre-built in to the entity that you place. So overall i believe that unity is better in many aspects.
WEEK 7 I got the job at Wilkinson warehouse and have my first day of induction on Wednesday then a second one on Thursday. I am yet to have any knowledge of what area i will be working in. Furthermore i have also been working on more designs for when i start to dabble more in animation. I also looked a little more into coding related to gaming at the moment it is mainly towards using unity but i may consider unreal even if i doent find it as good.

Week 5

Week 5 I have received a reply from Wilkinson and i have been invited to a interview. I have looked at other peoples animations and how i is done all these being 2D animation. However i am yet to do anymore animation or attempts yet as i am waiting on a graphics tablet to allow me to add more detail and make the animation more clear. I have been further trying to increase my confidence to better my chances in the interview but also if i go to find another job i will be a lot more confident in it. I have also looked more into using unity and maya. 

Week 4

Week 4 Attempted some 2D animation. However i am lacking a graphics tablet what makes animating harder and less clean. I have a few concepts ready for when i do start animating more fluently. I am slowly moving away from the idea of using 3D animation however i would still be happy to dabble in it. I have also applied for a job at Wilkinson warehouse and i am awaiting for a reply from to see if i got it or not. I have dabbled more with unity and looked at and tested unreal engine. Overall i like unity more as it is more coding based compared to that of unreal engine.

Week 3

I have redone all of my CV so it is now at a better standard. i have also looked on youtube on how to record keyframes on blender as well as rigging models in an more easier way. I also recently applied for a job so i can try and improve my confidence but also to try my chances at maybe getting a job. I also have started to dabble a little in unity to see how game design works and how difficult porting models from blender to unity it is. I still need to work on my spelling and grammar . As well as model making in Maya or blender. I need to apply for more jobs so i have a high chance of getting one.

Week 2

Week 2 I have started to design characters but only drafts done on paper as i am yet to get a graphics tablet to be able to create it digitally. I also need to look into adding physics onto my models like hair or cape sway. I also need to start building confidence and i have started updating my CV. As i have gone in more depth about me personally and what my hobbies are. I have started building my confidence by being more sociable with strangers and overall more chatty with people.
Week 1 I have downloaded blender and have started to dabble in the program by making shapes and adding colour and texture to the shapes. As well as installing Maya tho i am yet to start using Maya. I need to start looking into animation loops like arm movement or a running animation to get a working rig to which i can use on all the models i create. I also need to start planning my own characters to make 3D. Learn how to rig a pre-made model for practice. Try using Mayas physics engine to add movement to clothing items or hair for example. As well as redoing my CV to better my chances at getting a job.
Personal Development Plan This is my blog dedicated to me setting and monitoring my progression towards my desired job which is animation in 2D or 3D. I would like to aim towards university to further my career in animation. Requirements : 104 UCAS points and 64 points from two A levels or BTEC equivalent. GCSE English and maths at C or above or a grade 4 or above.  As well as a portfolio of my best work to show my abilities.  Where I will be studying 2D and 3D animation from stop motion to digital and create storyboards. Short targets: Improve my communication skills. Make a good CV. Get a part time job (if possible related to the course) Long term targets: Attempt to start using some animation software (maya/blender) Try to achieve the best grades possible on the course Activities: get used to maya or blender to get a grasp of animation and how 3D animation is done as well as creating 3D models. I plan to achieve these targets by g...